Intellivision
Mattel
Atari's first serious rival: superior graphics, numeric controller and computer ambitions.
๐ The Story
The Intellivision is the console that dared challenge Atari when Atari was invincible โ and for a brief, glorious period, seemed on the verge of winning. Launched by Mattel Electronics in 1979 in Fresno, California as a market test, then nationally in 1980, the Intellivision carried a clear message: video games could be much more than dots bouncing on a screen.
The name itself โ "Intelligent Television" โ was a statement of intent. The heart was a General Instrument CP1610 16-bit processor, technically superior to the Atari 2600's 8-bit chip. Graphics were visibly better: sprites had recognizable shapes, backgrounds had detail, sports games looked almost televisual. Mattel never missed a chance to remind people, hiring writer and sports journalist George Plimpton as spokesman for an aggressive advertising campaign directly comparing Intellivision and Atari 2600 โ an unprecedented approach anticipating "console wars" by decades.
The Intellivision controller was revolutionary and controversial: a 16-direction disc (ancestor of the d-pad), 4 side buttons and a 12-key numeric keypad with interchangeable overlays for each game. It was more complex than any controller ever seen โ perhaps too much for some, but allowed a control level impossible with Atari's simple one-button joystick.
Sports games were the crown jewel: NFL Football, NBA Basketball, MLB Baseball, NHL Hockey, and Soccer offered simulations making Atari games look primitive. But the library went beyond sports: Astrosmash (a Space Invaders/Asteroids hybrid becoming the console's best-seller), TRON: Deadly Discs (based on the Disney film), Advanced Dungeons & Dragons (the first console RPG), and Utopia (considered the first "god game" in history, forerunner of SimCity and Civilization).
Mattel also promised a "Keyboard Component" that would transform the Intellivision into a real computer โ a promise never fully kept, resulting in the more modest Entertainment Computer System (ECS). The computer promise boosted sales but also created consumer frustration.
With approximately 3 million units sold, the Intellivision never surpassed Atari but proved the market had room for more than one console. The 1983 crash overwhelmed it along with the entire sector: Mattel Electronics closed in 1984. But the Intellivision's legacy is immense: it was the first true "console war," the first console with 16-bit graphics, the first with realistic sports games, and the first to demonstrate that graphical quality could be a selling point.
โ๏ธ Technical Specs
โกProcessing & Memory
๐ฅ๏ธGraphics
๐Audio
๐ฟMedia & Controller
๐Commercial Data
๐ธ Photo Gallery
๐ฐ Vintage Advertising
The advertising campaigns that made a generation dream and invented video game marketing.
๐ฎ The games that made history
The Intellivision challenged Atari with the promise of 'intelligent games for intelligent people.' Its sports titles made the competition look primitive, while RPGs, strategy and arcade games proved a 16-bit console could offer experiences impossible elsewhere. Here are the 20 games that defined the Intelligent Television.
20 games
Astrosmash
Mattel
Space Invaders meets Asteroids. Intellivision's best-selling game.
NFL Football
Mattel
The American football that humiliated Atari in advertisements.
Major League Baseball
Mattel
The diamond view and realistic fields. The baseball that changed everything.
TRON: Deadly Discs
Mattel
Based on the Disney film. Throw discs and dodge in a digital arena.
AD&D: Treasure of Tarmin
Mattel
First-person dungeon crawler with D&D license. The first console RPG.
Utopia
Mattel
History's first 'god game.' The ancestor of SimCity and Civilization.
NBA Basketball
Mattel
5 on 5 with recognizable players. The basketball Atari couldn't make.
Star Strike
Mattel
Death Star trench inspector. The most 'Star Wars' game without a Star Wars license.
BurgerTime
Mattel
Chef Peter Pepper builds burgers walking on ingredients. Absurd and genius.
Night Stalker
Mattel
Robots, bats and spiders in a night maze. Six bullets at a time.
Pitfall!
Activision
Harry in the jungle on Intellivision too. More colorful, same adventure.
Lock 'n' Chase
Mattel
The Pac-Man alternative only Intellivision could offer.
Thunder Castle
Mattel
A knight in a magic castle. One of the last and best Intellivision games.
NHL Hockey
Mattel
6 on 6 with controllable goalie. The definitive 8-bit era hockey.
Buzz Bombers
Mattel
Bees, bumblebees and a spray can. Intellivision's horizontal Space Invaders.
Shark! Shark!
Mattel
Eat smaller fish, avoid bigger ones. Small fish grows big.
Snafu
Mattel
Tron light cycles before Tron. The definitive competitive multiplayer.
Microsurgeon
Imagic
Journey inside the human body to fight diseases. Light years ahead of its time.
Beauty & the Beast
Imagic
Climb the building to save the beauty. Intellivision's Donkey Kong.
AD&D: Cloudy Mountain
Mattel
The first action RPG on console. Procedurally generated dungeons and the magic bow.




















