NES / Famicom
1983 โ€“ 2003Gen.3๐Ÿ  ConsoleLeggendaria

NES / Famicom

Nintendo

Resurrected the video game industry from the 1983 crash. Mario, Zelda, Metroid: legends begin here.

๐Ÿ“– The Story

In 1983, the North American video game industry was clinically dead. The crash, triggered by an overabundance of terrible games โ€” symbolized by millions of E.T. cartridges buried in New Mexico โ€” had reduced the market from $3.2 billion to $100 million in just two years. Retailers refused anything with "video game" on it.

In Japan, however, Nintendo was experiencing extraordinary success with the Famicom, launched July 1983. Legendary president Hiroshi Yamauchi decided to bring the console to America. The problem: no retailer wanted it. The solution was genius: Nintendo presented it not as a "video game console" but as an "Entertainment System," with a VCR-like design and accessories like R.O.B. (Robotic Operating Buddy) to appear as a tech toy.

The NES test-launched in New York in October 1985 with 17 titles, including the revolutionary Super Mario Bros. Success was immediate. Nintendo imposed the "Seal of Quality" on publishers โ€” a licensing system guaranteeing minimum quality standards, avoiding the oversaturation that killed Atari. Maximum five games per year per publisher. Iron rules developers hated but that saved the industry.

Super Mario Bros. sold 40 million copies and remained the best-selling game for over 20 years. The Legend of Zelda introduced battery saves. Metroid created a genre and revealed a female protagonist. Mega Man, Castlevania, Final Fantasy, Dragon Quest: the NES was the cradle of franchises still dominating today.

The console sold 61.9 million units and literally resurrected a dead industry. Without the NES, video games as we know them wouldn't exist.

โš™๏ธ Technical Specs

โšกProcessing & Memory

CPURicoh 2A03 @ 1.79 MHz (MOS 6502)
RAM2 KB (+2 KB VRAM)

๐Ÿ–ฅ๏ธGraphics

GPU / PPURicoh 2C02
Colors25 simultanei / 54 palette
Resolution256 ร— 240
Sprites64 (8 per scanline)

๐Ÿ”ŠAudio

Audio5 canali (2 pulse, 1 triangle, 1 noise, 1 DPCM)

๐Ÿ’ฟMedia & Controller

MediaCartuccia (max 512 KB + mapper)
ControllerD-pad + A/B + Start/Select

๐Ÿ“ŠCommercial Data

Units sold61.9 milioni
Launch price$179 (โ‰ˆ $490 oggi)

๐Ÿ“ธ Photo Gallery

๐ŸŽฎ The games that made history

The NES saved the video game industry and created franchises still dominating today. Choosing 20 games from a library of over 700 titles is nearly impossible, but these defined modern gaming.

Genre:

20 games

Super Mario Bros.๐ŸŽฎ
10/10
1985

Super Mario Bros.

Nintendo R&D4

The game that saved the video game industry. World 1-1 is the definitive game design lesson.

READ โ†’
The Legend of Zelda๐ŸŽฎ
10/10
1986

The Legend of Zelda

Nintendo R&D4

An open world in 1986. The internal battery for saving changed gaming forever.

READ โ†’
Metroid๐ŸŽฎ
9/10
1986

Metroid

Nintendo R&D1

Non-linear exploration, alien atmosphere, and the final reveal: Samus is a woman.

READ โ†’
Mega Man 2๐ŸŽฎ
10/10
1988

Mega Man 2

Capcom

Eight Robot Masters, stealable weapons and the Wily Stage 1 theme: the perfect Mega Man.

READ โ†’
Super Mario Bros. 3๐ŸŽฎ
10/10
1988

Super Mario Bros. 3

Nintendo R&D4

The world map, the Tanooki suit, the Angry Sun. The NES at its absolute peak.

READ โ†’
Castlevania III: Dracula's Curse๐ŸŽฎ
9/10
1989

Castlevania III: Dracula's Curse

Konami

Multiple paths, selectable companions and the VRC6 chip for magnificent audio.

READ โ†’
Mike Tyson's Punch-Out!!๐ŸŽฎ
9/10
1987

Mike Tyson's Punch-Out!!

Nintendo R&D3

Little Mac vs the world. Patterns to memorize, perfect timing, and the terrifying Mr. Dream.

READ โ†’
Contra๐ŸŽฎ
9/10
1987

Contra

Konami

Up, up, down, down, left, right, left, right, B, A, Start. 30 lives and go.

READ โ†’
Final Fantasy๐ŸŽฎ
8/10
1987

Final Fantasy

Square

Square's last attempt before bankruptcy. The game that created an empire.

READ โ†’
Duck Hunt๐ŸŽฎ
7/10
1984

Duck Hunt

Nintendo R&D1

The Zapper, the ducks and that damn dog that laughed. A cultural icon.

READ โ†’
Super Mario Bros. 2๐ŸŽฎ
8/10
1988

Super Mario Bros. 2

Nintendo R&D4

Mario picks vegetables and rides enemies. Actually Doki Doki Panic with Mario.

READ โ†’
Kirby's Adventure๐ŸŽฎ
8/10
1993

Kirby's Adventure

HAL Laboratory

The NES's last masterpiece. Kirby copies enemy powers for the first time.

READ โ†’
Dragon Quest III๐ŸŽฎ
9/10
1988

Dragon Quest III

Chunsoft

In Japan people skipped work to buy it. The JRPG that created a social phenomenon.

READ โ†’
Ninja Gaiden๐ŸŽฎ
9/10
1988

Ninja Gaiden

Tecmo

Cinematic cutscenes on NES and brutal difficulty. Ryu Hayabusa was born here.

READ โ†’
Zelda II: The Adventure of Link๐ŸŽฎ
8/10
1987

Zelda II: The Adventure of Link

Nintendo R&D4

The most different Zelda: side-scrolling, experience points and Game Over. Controversial and underrated.

READ โ†’
Castlevania๐ŸŽฎ
9/10
1986

Castlevania

Konami

Simon Belmont vs Dracula. The whip, the stairs, the meat walls. Horror on NES.

READ โ†’
Mega Man 3๐ŸŽฎ
9/10
1990

Mega Man 3

Capcom

Rush the robot dog, the slide, and Proto Man. For many, the best Mega Man.

READ โ†’
Excitebike๐ŸŽฎ
7/10
1984

Excitebike

Nintendo R&D1

Motocross racing with a track editor. One of the first games with player-generated content.

READ โ†’
Dr. Mario๐ŸŽฎ
8/10
1990

Dr. Mario

Nintendo R&D1

Doctor Mario throws two-colored pills at viruses. Tetris's direct rival.

READ โ†’
Battletoads๐ŸŽฎ
8/10
1991

Battletoads

Rare

Three mutant toads in a brutally difficult beat 'em up. The Turbo Tunnel is legendary.

READ โ†’