1997FPS
GoldenEye 007
Taught the world FPS works on consoles. 4-player multiplayer.
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9/10
The Story
GoldenEye was developed by nine people who'd never made a video game. It proved FPS could work on consoles, introduced multiple per-level objectives, and created the 4-player split-screen multiplayer that defined the N64. 'Screen peeking' rules were the '90s biggest argument source. Facility, Complex, Temple โ names evoking visceral memories.
Game Info
DeveloperRare
Year1997
GenreFPS
Rating9 out of 10
ConsoleNintendo 64

