Nintendo 64
1996 โ€“ 2002Gen.5๐Ÿ  ConsoleRivoluzionaria

Nintendo 64

Nintendo

Mario and Zelda in 3D, 4-player multiplayer that defined an era. Fewer games, but all legendary.

๐Ÿ“– The Story

The Nintendo 64 was the console of radical choices. While Sony and Sega embraced CD-ROM, Nintendo stayed with cartridges: instant loading but extremely high production costs and limited capacity. While everyone adopted the traditional D-pad, Nintendo invented the analog stick. While competitors aimed for title quantity, Nintendo aimed for quality: fewer games, but each a potential masterpiece.

The project, codenamed "Project Reality," was born from collaboration with Silicon Graphics Inc. (SGI), the Hollywood computer graphics leader โ€” Jurassic Park's special effects ran on SGI hardware. The NEC VR4300 processor at 93.75 MHz, based on the 64-bit MIPS R4300i architecture, was genuinely revolutionary. But the cartridge choice drove away Square (who brought Final Fantasy VII to PlayStation) and frustrated many Japanese publishers.

The Japanese launch on June 23, 1996 with just three titles โ€” one being Super Mario 64 โ€” proved one right game was enough. Mario 64 didn't simply bring Mario to 3D: it taught the entire world how 3D worked in video games. The analog stick, designed specifically for this game, became the universal standard.

The three-pronged controller was bizarre but functional: the center grip with stick for 3D games, side grips for 2D games. Four built-in controller ports โ€” a novelty โ€” transformed local multiplayer into the N64 experience's heart. GoldenEye, Mario Kart 64, Super Smash Bros., Mario Party: the N64 was the console to buy if you had friends.

With 32.93 million units sold against PlayStation's 102 million, the N64 lost the commercial war. But it won the cultural one: its best games โ€” Ocarina of Time, Mario 64, GoldenEye, Majora's Mask โ€” still top any best-games-ever list.

โš™๏ธ Technical Specs

โšกProcessing & Memory

CPUNEC VR4300 @ 93.75 MHz (MIPS R4300i, 64-bit)
RAM4 MB RDRAM (espandibile a 8 MB con Expansion Pak)

๐Ÿ–ฅ๏ธGraphics

GPU / RCPReality Coprocessor @ 62.5 MHz
Resolution256ร—224 โ€” 640ร—480
Polygons~100.000/sec (con effetti)

๐Ÿ”ŠAudio

Audio16-bit, fino a 100 canali (software)

๐Ÿ’ฟMedia & Controller

MediaCartuccia (max 64 MB)
ControllerStick analogico + D-pad + A/B/Z + Cร—4 + L/R

๐Ÿ“ŠCommercial Data

Units sold32.93 milioni
Launch priceยฅ25,000 / $199

๐Ÿ“ธ Photo Gallery

๐ŸŽฎ The games that made history

The Nintendo 64 has fewer games than any rival, but the concentration of masterpieces is unmatched. Every title on this list defined a genre or invented mechanics we still use today.

Genre:

20 games

Super Mario 64๐ŸŽฎ
10/10
1996

Super Mario 64

Nintendo EAD

Defined 3D gaming. Every 3D platformer owes it everything.

READ โ†’
The Legend of Zelda: Ocarina of Time๐ŸŽฎ
10/10
1998

The Legend of Zelda: Ocarina of Time

Nintendo EAD

The highest-rated game in history. Z-targeting changed everything.

READ โ†’
GoldenEye 007๐ŸŽฎ
9/10
1997

GoldenEye 007

Rare

Taught the world FPS works on consoles. 4-player multiplayer.

READ โ†’
Super Smash Bros.๐ŸŽฎ
9/10
1999

Super Smash Bros.

HAL Laboratory

Mario vs Link vs Pikachu. The crazy idea that became one of the world's most played series.

READ โ†’
Banjo-Kazooie๐ŸŽฎ
9/10
1998

Banjo-Kazooie

Rare

A bear and a bird in the most brilliant collect-a-thon ever.

READ โ†’
Zelda: Majora's Mask๐ŸŽฎ
10/10
2000

Zelda: Majora's Mask

Nintendo EAD

72 hours before the apocalypse. The darkest and most emotionally devastating Zelda.

READ โ†’
Mario Kart 64๐ŸŽฎ
9/10
1996

Mario Kart 64

Nintendo EAD

8 characters, 16 circuits, 4 players. The kart racing that defined game nights.

READ โ†’
Perfect Dark๐ŸŽฎ
9/10
2000

Perfect Dark

Rare

GoldenEye enhanced: more weapons, more modes, AI Simulants. Rare at its peak.

READ โ†’
Star Fox 64๐ŸŽฎ
9/10
1997

Star Fox 64

Nintendo EAD

'Do a barrel roll!' The first N64 game with Rumble Pak.

READ โ†’
Paper Mario๐ŸŽฎ
9/10
2000

Paper Mario

Intelligent Systems

Paper-flat Mario in a 3D world. An accessible and surprisingly deep RPG.

READ โ†’
Diddy Kong Racing๐ŸŽฎ
8/10
1997

Diddy Kong Racing

Rare

Karts, hovercraft and planes in an explorable hub world. More than a racing game.

READ โ†’
Conker's Bad Fur Day๐ŸŽฎ
9/10
2001

Conker's Bad Fur Day

Rare

A hungover squirrel. The N64's wildest game.

READ โ†’
F-Zero X๐ŸŽฎ
8/10
1998

F-Zero X

Nintendo EAD

30 vehicles at 60fps. Pure speed, graphics sacrificed for performance.

READ โ†’
Pokรฉmon Stadium๐ŸŽฎ
7/10
1999

Pokรฉmon Stadium

HAL Laboratory

Pokรฉmon in 3D for the first time, with legendary 4-player mini-games.

READ โ†’
Donkey Kong 64๐ŸŽฎ
8/10
1999

Donkey Kong 64

Rare

5 playable Kongs, 201 golden bananas and the DK Rap. The most massive collect-a-thon.

READ โ†’
Wave Race 64๐ŸŽฎ
8/10
1996

Wave Race 64

Nintendo EAD

Jet ski racing with the era's most realistic water simulation.

READ โ†’
Pokรฉmon Snap๐ŸŽฎ
7/10
1999

Pokรฉmon Snap

HAL Laboratory

Photograph Pokรฉmon in their natural habitat. History's first photography game.

READ โ†’
Mario Party 2๐ŸŽฎ
8/10
1999

Mario Party 2

Hudson Soft

The N64's definitive party game. Themed costumes, improved mini-games and destroyed friendships.

READ โ†’
Ogre Battle 64๐ŸŽฎ
8/10
1999

Ogre Battle 64

Quest

Real-time tactical battles with moral choices. The N64's strategy RPG.

READ โ†’
Sin & Punishment๐ŸŽฎ
9/10
2000

Sin & Punishment

Treasure

The N64's last masterpiece, Japan-only. Treasure at its absolute best.

READ โ†’