Kid Chameleon
7/10
1992Platform

Kid Chameleon

100+ levels and 9 transformations. The Mega Drive's most ambitious and sprawling platformer.

โ˜…โ˜…โ˜…โ˜…โ˜…7/10
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The Story

Kid Chameleon was ambition made into a video game. Casey, a kid with sunglasses, entered a malfunctioning virtual reality game and had to cross over 100 levels collecting masks transforming him into 9 different characters: samurai, berserker, knight, fly, wheeled tank and more. Each transformation had unique abilities โ€” the samurai threw swords, the berserker charged through walls, the fly clung to ceilings. Structure was labyrinthine: secret paths, hidden warps and no passwords or saves. Completing Kid Chameleon meant traversing the entire game in a single session โ€” a feat requiring hours. Developed by California's Sega Technical Institute (same as Sonic 2), the game was a child of early '90s American culture: rebellious attitude, uncompromising difficulty and a scale challenging cartridge limits.

Game Info

DeveloperSega Technical Institute
PublisherSega
Year1992
GenrePlatform
Players1
Rating7 out of 10
ConsoleSega Mega Drive

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