2004Action-Adventure
Zelda: The Minish Cap
Link shrinks to explore a microscopic world. Capcom makes Zelda perfectly.
★★★★★9/10
The Story
The Minish Cap proved Capcom could make Zelda as well as Nintendo. The shrinking mechanic transformed every environment into two worlds: a pot became a dungeon, a puddle a lake. The art style was the GBA's most beautiful, with obsessively animated sprites. Kinstone Fusions connected side quests in surprising ways. Ezlo the talking hat was a memorable companion.
Game Info
DeveloperCapcom / Flagship
Year2004
GenreAction-Adventure
Rating9 out of 10
ConsoleGame Boy Advance
